PCs (lvl 11): Halbarad, Dornal, Phatim, Torak
The PCs carry Korgunard through the sewers, looking for a way out. In the sewers they meet with Lodo Gansky, a dwarf affiliated with the Veiled Alliance. Lodo escorts them to a safehouse, where they can recover their strength.
The party plans their escape from Urik, and they contact the merchant Beffiq, also a member of the Alliance. They secure a wagon on one of his caravans leaving Urik in a couple of days.
On their way to and from the merchant's compound, Torak and Halabrad are stopped by a Templar patrol and interrogated. The encounter does not end well, as Torak loses his temper, and knocks the whole patrol unconscious. The PCs escape the scene and lay low for a couple of days.
When the time is right, the PCs hide Korgunard in a crate inside their wagon, and join Beffiq's caravan. With the right amount of bribes and smooth talking, they manage to pass through the gates, and leave Urik. But the templars are still looking for them. not long after the caravan has left the gates, horns of alarm sound from the walls. The chase is on!
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