Showing posts with label 5. Arcane Shadows. Show all posts
Showing posts with label 5. Arcane Shadows. Show all posts

Tuesday, November 20, 2018

Session 41

Korgunard, the Great One
PCs (lvl 12): Halbarad, Dornal, Phatim, Torak

The party fights against Malestic, his templars, and his half-giants. After a difficult battle, they emerge victorious.

The spirit of the land asks for their help to complete the ritual that Korgunard has started in Urik.

The PCs lend their strength to the ritual, and together they bring it to completion. Korgunard emerges from his watery cocoon as a powerful creature with golden skin and gossamer wings. An Avangion, the goodly counterpart to the Sorcerer-Kings.

Korgunard and the spirit of the land thank the PCs for their help, congratulating them for having made the first step toward the rebirth of Athas.

Friday, November 16, 2018

Session 40

Spirit of the Land
PCs (lvl 12): Dornal, Phatim, Torak

The PCs are camped with the Free, when several kank-sized insectoids assault the encampment. The party defeats the majority of the monstrosities, earning the trust of the tribe.

The leadership of the tribe proposes a final test to the party. A band of slavers has been spotted nearby, and they ask the PCs to kill the slavers and free their prisoners. The party takes care of the matter, and each memeber is offered to join the Free. Torak accepts.

Travel continues, and the PCs reach the Desverendi Valley, where the Free say their goodbyes. In the valley, the party is contaced by a Spirit of the Land, the very soul of the valley. 

The Spirit asks the PCs to bring Korgunard forth, so that they may complete the ritual. But trouble rears its ugly head. At the entrance of the valley, the urikite high-templar Malestic approches with his warband.

Tuesday, October 30, 2018

Session 39

The Free
PCs (lvl 12): Dornal, Phatim, Torak

The PCs continue their trek across the rocky badlands, when they come into contact with a small encampment of friendly ex-slaves. At night, the party shares the fire with the travellers, who offer them food and wine. But the wine is poisoned, and the PCs soon fall into a deep slumber.

When they awake, they find themselves prisoners of Werrick's Stalkers, a tribe of former slaves turned slavers. Thanks to Phatim psionic powers, the PCs free themselves from their bonds and open their wagon-cells. They then proceed to slaughter the Stalkers almost to the last man.

They investigate the camp, retrieving the comatose form of Korgunard and their gear. Before they can leave, several figures approach the camp. They are the Free, another desert tribe, old friends of Dornal, and of the Veiled Alliance. They join the party, and offer their assistance.

The night after, Phatim tries to contact Korgunard's mind, and partly succeeds. While the PCs sleep, they all receive a vision from the powerful mage and telepath, where they glimpse more details about their final destination.

Friday, October 26, 2018

Session 38

Cha'thrang
PCs (lvl 11): Halbarad, Dornal, Phatim, Torak

The PCs leave the caravan, and try to lose themselves in the wilderness. As they travel through the desert, they survive a fierce sandstorm, and must fight against the dangerous creatures of the wastes, among them a pack of cha'thrangs.

Halfway through their trip, they're attacked by the advance scouts of the pursuing templars from Urik. The PCs defeat the templars and their half-giants, and learn that many more are hunting them, led by the high-templar Malestic.

The PCs continue to Tyr, when they encounter a band of treacherous wild muls. They defeat the band, and form an agreement of sorts with their leader, Jinan, who agrees to follow the party and help them against the templars.

Tuesday, October 16, 2018

Session 37

PCs (lvl 11): Halbarad, Dornal, Phatim, Torak
The PCs carry Korgunard through the sewers, looking for a way out. In the sewers they meet with Lodo Gansky, a dwarf affiliated with the Veiled Alliance. Lodo escorts them to a safehouse, where they can recover their strength.
The party plans their escape from Urik, and they contact the merchant Beffiq, also a member of the Alliance. They secure a wagon on one of his caravans leaving Urik in a couple of days.
On their way to and from the merchant's compound, Torak and Halabrad are stopped by a Templar patrol and interrogated. The encounter does not end well, as Torak loses his temper, and knocks the whole patrol unconscious. The PCs escape the scene and lay low for a couple of days.
When the time is right, the PCs hide Korgunard in a crate inside their wagon, and join Beffiq's caravan. With the right amount of bribes and smooth talking, they manage to pass through the gates, and leave Urik. But the templars are still looking for them. not long after the caravan has left the gates, horns of alarm sound from the walls. The chase is on!

Tuesday, September 25, 2018

Session 36

PCs (lvl 11): Halbarad, Dornal, Phatim, Torak

The PCs are operatives of the Veiled Alliance of Urik. Their presence is required during a secret meeting of the organization. 

During the meeting, the mythical Korgunard, a psionicist and a preserver of legendary power, makes his appearance to perform a ritual that will change the fate of the world of Athas.

While he performs the ritual, the Templar of the city attack, and Korgunard is gravely wounded. Luckily, his ritual has encased him is some sort of magical cocoon that keeps him alive. The PCs escape with Korgunard, while the other members of the Veiled Alliance cover their retreat.