Spirit of the Land |
The PCs are camped with the Free, when several kank-sized insectoids assault the encampment. The party defeats the majority of the monstrosities, earning the trust of the tribe.
The leadership of the tribe proposes a final test to the party. A band of slavers has been spotted nearby, and they ask the PCs to kill the slavers and free their prisoners. The party takes care of the matter, and each memeber is offered to join the Free. Torak accepts.
Travel continues, and the PCs reach the Desverendi Valley, where the Free say their goodbyes. In the valley, the party is contaced by a Spirit of the Land, the very soul of the valley.
The Spirit asks the PCs to bring Korgunard forth, so that they may complete the ritual. But trouble rears its ugly head. At the entrance of the valley, the urikite high-templar Malestic approches with his warband.
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